Most smelting objects like the Furnace can only hold 100 weight or 200 like the Kiln so you will be able to add much more fuel (Or materials) using Charcoal since its weight is 1/10th of a Hardwood billet at 1.00.
The kiln must be heated with bellows to the high temperature. However, to turn glass into glass bottles or alchemical glassware you must first have a glassblower's tools and use the command Glassblowing instead. You can turn a sand into a glass at the exchange rate of 2 to 1 once it hits correct temperature by using the Pull Out command. Softwood billets cannot be turned into Charcoal but can still be used as fuel.
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Hardwood billets can be made into a charcoal in the kiln at the exchange rate of one to four after reaching the correct temperature (500)(there is a progress bar under the billets that will fill up, when it is completely full then you can move to the next step.) Similarly to pottery, use Pull Out command to obtain a charcoal. Note that both pottery created items are movable objects that do not fit into your inventory - instead they drop on the tile you are standing on. Use bellows if needed, (only possible with the Smelting skill,) wait until it reaches the right temperature, and then use the Pull Out command. To do it, open the kiln (command Manage Kiln), insert some fuel and light it, then insert your unfired pottery. You can turn unfired clay items into fired pottery, currently it's a vase and an urn. Any wooden item counts as a fuel, including branches, tools, shields or wooden weapons, although their efficiency is dubious, and it is recommended to use Hardwood billets or Charcoal The Kiln must be lit and heated to proper temperature. yeah.Kiln is a crafting station used for making glass and glassblowing, firing clay items, making mortar, and making charcoal.
(all that assuming you use q50 tools, buildings, and effective skill level)Įxcept I think there is a cap in quality based on your smelting skill level, so. That means that, with q5 ore, a q50 tools a q50 buildings, and an effective smelting skill of 50, you getĥ * 70 / 100 + 50 * 30 / 100 = 3.5 + 15 = 18.5 forged) and 5% from the building used (furnace, forge and anvil, bloomery, etc.), and 20% frmo your skill For instance, iron bars get 70% from ore quality, 5% from the crucible used (primitive vs. Ore quality directly impacts resulting metal quality when you smelt the ore.įor my ~60 smelting miner character, ore quality 3 end up as metal quality 17, wheras ore quality 60 pretty much turns directly in to metal quality 60Įach element in a crafting recipe contributes to the resultant quality in a fixed proportion, and you can see the proportions in the official wiki when you look at the recipe.